mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-28 06:22:40 +08:00
feat(子弹): 为魔法飞弹添加命中动画和音效
refactor(角色): 将MTY角色从猫头鹰改为狗熊宝宝并调整攻击逻辑 fix(子弹): 修复ParryBall和Parrier子弹的实例有效性检查 style(场景): 清理场景文件中的冗余属性 feat(工具): 为findClosetBulletCanDamage添加最大距离参数 chore(配置): 更新测试用的波次配置
This commit is contained in:
@@ -3,9 +3,61 @@
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_4sjx4"]
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[ext_resource type="Script" uid="uid://b1y8r5xrhhso" path="res://scripts/Contents/Bullets/MagicMissle.gd" id="2_lrw10"]
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[ext_resource type="Texture2D" uid="uid://bl1i26ovfpxwc" path="res://resources/bullets/magic-missle/tr.webp" id="2_ross6"]
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[ext_resource type="AudioStream" uid="uid://cn876dtp1ypqx" path="res://resources/sounds/effect/Collect.wav" id="3_3jny5"]
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[ext_resource type="Texture2D" uid="uid://bkiaaucejquik" path="res://resources/bullets/light-express/Everlasting_Rainbow.png" id="3_lrw10"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_rugh7"]
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height = 76.0
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[sub_resource type="Animation" id="Animation_3jny5"]
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resource_name = "destroy"
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length = 0.5
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step = 0.1
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[sub_resource type="Animation" id="Animation_grb5l"]
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("audio")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource("3_3jny5")
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}],
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"times": PackedFloat32Array(0)
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}
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tracks/0/use_blend = true
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[sub_resource type="Animation" id="Animation_jigkj"]
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resource_name = "loop"
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.28319]
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}
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[sub_resource type="Animation" id="Animation_mgg76"]
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resource_name = "spawn"
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_s86wr"]
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_data = {
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&"destroy": SubResource("Animation_3jny5"),
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&"hit": SubResource("Animation_grb5l"),
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&"loop": SubResource("Animation_jigkj"),
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&"spawn": SubResource("Animation_mgg76")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_lrw10"]
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radius = 18.027756
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[sub_resource type="Curve" id="Curve_lrw10"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.2, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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@@ -48,12 +100,20 @@ script = ExtResource("2_lrw10")
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penerate = 1.0
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penerateDamageReduction = 0.1
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[node name="animator" parent="texture" parent_id_path=PackedInt32Array(162977358) index="0" unique_id=1114087117]
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libraries/ = SubResource("AnimationLibrary_s86wr")
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[node name="audio" parent="texture" parent_id_path=PackedInt32Array(162977358) index="1" unique_id=1167114186]
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stream = ExtResource("3_3jny5")
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[node name="static" type="Sprite2D" parent="texture" parent_id_path=PackedInt32Array(162977358) index="2" unique_id=1008850333]
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texture = ExtResource("2_ross6")
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position = Vector2(-58.999996, 0)
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scale = Vector2(0.79195106, 0.79195106)
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texture = ExtResource("3_lrw10")
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[node name="hitbox" parent="." index="1" unique_id=175349408]
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rotation = 1.5707964
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shape = SubResource("CapsuleShape2D_rugh7")
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shape = SubResource("CircleShape2D_lrw10")
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[node name="trail" type="GPUParticles2D" parent="." index="2" unique_id=1403224943]
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z_index = -1
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