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feat(组件): 添加氧化加农炮组件场景
添加新的氧化加农炮组件场景文件,包含资源配置和基础属性设置
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[gd_scene load_steps=5 format=3 uid="uid://uanf7op0gi87"]
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_160qq"]
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[ext_resource type="Texture2D" uid="uid://ckr8tw7fsa7qx" path="res://resources/weapons/AcidWind.png" id="2_ip83f"]
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[ext_resource type="Texture2D" uid="uid://gpwxs56alc7m" path="res://resources/weapons/oxygener.png" id="2_o63q1"]
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[ext_resource type="PackedScene" uid="uid://b5ebx8duvgtt5" path="res://components/Weapons/Oxygener.tscn" id="3_vt41c"]
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[node name="Oxygener" instance=ExtResource("1_160qq")]
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avatarTexture = ExtResource("2_o63q1")
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displayName = "氧化加农炮"
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quality = 2
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topic = 8
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weapons = Array[PackedScene]([ExtResource("3_vt41c")])
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costs = Array[int]([0])
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costCounts = Array[int]([3000])
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_ip83f")
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[node name="name" parent="container/info" index="1"]
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displayName = "酸蚀风暴"
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quality = 2
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topic = 8
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