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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-29 06:52:29 +08:00

feat(HCN): 修改角色技能为击杀敌人时储能

修改HCN角色的技能触发机制,从召唤物死亡时储能改为击杀敌人时储能
更新角色描述和属性数值
更换角色默认武器为AcidWind
添加killEnemy信号到EntityBase用于触发击杀事件
为AcidWind武器添加升华选项
This commit is contained in:
2026-05-10 14:14:00 +08:00
parent 0f839a87da
commit 46d3816d9d
5 changed files with 63 additions and 9 deletions
+4 -4
View File
@@ -20,9 +20,9 @@ theme_override_styles/panel = SubResource("StyleBoxFlat_1yfsg")
displayName = "氰化氢"
slogan = "微量便可颠覆生机"
avatar = ExtResource("2_1yfsg")
description = "在召唤物死亡时储能。"
fields = Array[int]([18, 27])
fieldValues = Array[float]([5.0, 1.0])
description = "击杀敌人时储能。"
fields = Array[int]([18, 1])
fieldValues = Array[float]([3.0, -0.15])
clickToRebuild = true
[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
@@ -35,4 +35,4 @@ text = "氰化氢"
text = "“微量便可颠覆生机”"
[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
text = "召唤物死亡时为自身恢复生命值。"
text = "击杀敌人时储能。"
+2 -3
View File
@@ -2,11 +2,10 @@
[ext_resource type="PackedScene" uid="uid://bs863g2s8r770" path="res://components/Abstracts/PlayerBase.tscn" id="1_eeneu"]
[ext_resource type="Script" uid="uid://bevc4f6apql4t" path="res://scripts/Contents/Characters/HCN.gd" id="2_f7uj3"]
[ext_resource type="PackedScene" uid="uid://wl8u5m52708w" path="res://components/Weapons/LGBT.tscn" id="3_2fpmn"]
[ext_resource type="PackedScene" uid="uid://yq7vmijwvgx1" path="res://components/Weapons/AcidWind.tscn" id="3_2fpmn"]
[node name="HCN" unique_id=1711205167 instance=ExtResource("1_eeneu")]
script = ExtResource("2_f7uj3")
displayName = "氰化氢"
[node name="LGBT" parent="weaponStore" index="0" unique_id=1938660022 instance=ExtResource("3_2fpmn")]
[node name="AcidWind" parent="weaponStore" parent_id_path=PackedInt32Array(1319091445) index="0" unique_id=1599717188 instance=ExtResource("3_2fpmn")]