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fix: 调整动力水晶速度和初始波数
将动力水晶的初始速度从0调整为1,使子弹能够正常移动 在测试环境下将初始波数从10调整为20,方便测试更多波次
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@@ -153,7 +153,7 @@ modulate = Color(1, 1, 1, 0)
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scale = Vector2(2, 2)
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script = ExtResource("2_ygemv")
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displayName = "动力水晶"
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speed = 0.0
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speed = 1.0
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penerate = 1.0
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lifeTime = 2000.0
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autoSpawnAnimation = true
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@@ -22,7 +22,7 @@ func duplicate() -> Wave:
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wave.per = per
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return wave
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static var current: int = startWith(1) if WorldManager.isRelease() else startWith(10)
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static var current: int = startWith(1) if WorldManager.isRelease() else startWith(20)
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static var WAVE_NORMAL = [
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Wave.create("Hen", 1, 3, false, 0, INF, 1),
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Wave.create("Cat", 1, 5, false, 0, INF, 1),
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