1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-10 13:47:12 +08:00

fix(UI): 修正ColorBar默认值和DamageLabel文本显示

refactor(Bullets): 调整BigLaser和Diamond的旋转插值系数
feat(EntityBase): 添加掉落物提示概率控制
style(BossBar): 添加currentValue默认值和label对齐方式
docs(GameRule): 新增掉落物提示概率配置项
This commit is contained in:
2025-08-28 08:22:13 +08:00
parent 307e3dd63f
commit 4c077af28d
7 changed files with 11 additions and 6 deletions
+1 -1
View File
@@ -2,7 +2,7 @@ extends BulletBase
class_name BigLaser
func ai():
rotation = lerp_angle(rotation, ((get_global_mouse_position() - position).angle()), 0.05)
rotation = lerp_angle(rotation, ((get_global_mouse_position() - position).angle()), 0.15)
position = launcher.texture.global_position
func applyDot():
hitbox.disabled = true