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feat(资源): 添加钻石巧克力和猫头鹰角色资源
新增钻石巧克力(Diamond.tscn)和猫头鹰(MTY.tscn)角色资源及相关图片文件 调整猫和狗的掉落物品数量范围 修改EntityBase.gd中物品掉落数量的计算逻辑
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@@ -334,7 +334,7 @@ func tryDie(by: BulletBase = null):
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var item = drops[drop]
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var count = ceil(randf_range(dropCounts[drop].x, dropCounts[drop].y))
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for i in range(count):
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ItemDropped.generate(item, randi_range(1, int(sqrt(count) * (GameRule.difficulty - GameRule.difficultyRange.x + 1))), position + MathTool.randv2_range(GameRule.itemDroppedSpawnOffset))
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ItemDropped.generate(item, randi_range(1, 2 * round(sqrt(GameRule.difficulty - GameRule.difficultyRange.x + 1))), position + MathTool.randv2_range(GameRule.itemDroppedSpawnOffset))
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if MathTool.rate(
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GameRule.appleDropRate +
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by.launcher.fields.get(FieldStore.Entity.DROP_APPLE_RATE) +
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