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feat(武器): 重做链式机枪并添加音效
重构链式机枪的子弹生成逻辑,降低散射衰减系数 添加射击音效资源及导入配置 调整武器属性描述和数值 移除测试用的调试代码
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@@ -11,8 +11,10 @@ func register():
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elif bullet is FoxZhua:
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EffectController.create(ComponentManager.getEffect("BloodFall"), texture.global_position).shot()
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)
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if !WorldManager.isRelease():
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fields[FieldStore.Entity.BULLET_REFRACTION] = 3
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# if !WorldManager.isRelease():
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# fields[FieldStore.Entity.BULLET_REFRACTION] = 3
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# fields[FieldStore.Entity.BULLET_SPLIT] = 3
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# fields[FieldStore.Entity.EXTRA_BULLET_COUNT] = 3
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func ai():
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texture.play("walk")
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var direction = Vector2(
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