mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-30 07:51:54 +08:00
feat(武器): 重做链式机枪并添加音效
重构链式机枪的子弹生成逻辑,降低散射衰减系数 添加射击音效资源及导入配置 调整武器属性描述和数值 移除测试用的调试代码
This commit is contained in:
@@ -338,7 +338,7 @@ func tryDie(by: BulletBase = null):
|
||||
var item = drops[drop]
|
||||
var count = ceil(randf_range(dropCounts[drop].x, dropCounts[drop].y))
|
||||
for i in range(count):
|
||||
ItemDropped.generate(item, randi_range(1, 3 * round(sqrt(GameRule.difficulty - GameRule.difficultyRange.x + 1))), position + MathTool.randomVector2In(GameRule.itemDroppedSpawnOffset))
|
||||
ItemDropped.generate(item, randi_range(1, round(2.5 * sqrt(GameRule.difficulty - GameRule.difficultyRange.x + 1))), position + MathTool.randomVector2In(GameRule.itemDroppedSpawnOffset))
|
||||
if MathTool.rate(
|
||||
GameRule.appleDropRate +
|
||||
by.launcher.fields.get(FieldStore.Entity.DROP_APPLE_RATE) +
|
||||
|
||||
Reference in New Issue
Block a user