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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-01 08:51:53 +08:00

feat: 更新多个组件,调整动画、显示名称和参数,优化游戏体验

This commit is contained in:
2025-08-27 18:56:55 +08:00
parent 266947df0d
commit 561e12398a
11 changed files with 60 additions and 25 deletions
+2 -1
View File
@@ -5,4 +5,5 @@ static var bulletSpeedMultiplier: float = 1 # 子弹速度倍率
static var damageOffset: float = 0.2 # 伤害随机浮动比例,默认20%,即10的基础伤害会应用为8~12
static var damageLabelSpawnOffset: float = 10 # 伤害标签生成位置的随机偏移
static var itemDroppedSpawnOffset: float = 30 # 掉落物生成位置的随机偏移
static var appleDropRate: float = 0.1 # 苹果掉落概率
static var appleDropRate: float = 0.1 # 苹果掉落概率
static var refreshCountIncreasePercent: Vector2 = Vector2(0.4, 1.1) # 刷新所需的棒球数量的增加的百分比,随机,默认为40%~110%