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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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+atk
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@@ -13,7 +13,7 @@ typeTopic = 3
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costBeachball = 900
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emitType = 1
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store = {
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"atk": 20,
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"atk": 10,
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"count": 1.0,
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"max": 3.0,
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"rate": 0.25
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@@ -61,7 +61,7 @@ static var WAVE_MOWING = [
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]
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static var WAVE_EMPTY = []
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static var waveReleaseConfig = [WAVE_TESTBOSS_ALL, 1]
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static var waveDebugConfig = [WAVE_NORMAL, 1]
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static var waveDebugConfig = [WAVE_MOWING, 1]
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static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
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static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]
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@@ -2,7 +2,7 @@
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 5 * to * soulLevel
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origin["atk"] += 2 * to * soulLevel
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origin["count"] += 1 * (soulLevel - 1)
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origin["max"] += 2 * (soulLevel - 1)
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origin["rate"] += 0.15 * (soulLevel - 1)
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