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feat: 添加小鸡角色显示名称,更新Boss状态条和伤害标签逻辑,增强EntityBase类的移动和攻击功能
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@@ -32,6 +32,7 @@ size = Vector2(19.5, 14)
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[node name="Chick" instance=ExtResource("1_goqmy")]
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script = ExtResource("2_r6bub")
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displayName = "小鸡"
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[node name="texture" parent="." index="0"]
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position = Vector2(0, -37)
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