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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(子弹): 重构小鸡激光攻击并优化子弹行为
- 替换原有Laser为ChickLaser,实现更华丽的激光效果 - 调整FireScan子弹速度和伤害值 - 优化Diamond子弹追踪逻辑和持续时间 - 新增PresetsAI.lockLauncher方法用于固定子弹位置 - 调整Chick角色的攻击冷却时间和攻击距离判定
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@@ -32,18 +32,16 @@ animations = [{
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[node name="Chick" instance=ExtResource("1_goqmy")]
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script = ExtResource("2_r6bub")
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cooldownUnit = 3000.0
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isBoss = true
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displayName = "小鸡"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(10, 30), Vector2(15, 50)])
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appleCount = Vector2i(2, 4)
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energy = 1000.0
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[node name="hurt" parent="sounds" index="3"]
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stream = ExtResource("3_ik1xf")
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="4"]
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="6"]
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stream = ExtResource("4_oyq2p")
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[node name="texture" parent="." index="1"]
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