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feat: 重构角色和子弹系统,添加伤害标签和Boss状态条
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@@ -32,7 +32,6 @@ radius = 41.0122
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[node name="Rooster" instance=ExtResource("1_e5pl8")]
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script = ExtResource("2_oqdqd")
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cooldownUnit = 200.0
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[node name="texture" parent="." index="0"]
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position = Vector2(0, -70)
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