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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 重构角色和子弹系统,添加伤害标签和Boss状态条

This commit is contained in:
2025-08-26 13:56:12 +08:00
parent 727c40e1f0
commit 5c64d01f7c
19 changed files with 335 additions and 44 deletions
+3 -1
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@@ -1,4 +1,6 @@
class_name GameRule
static var allowFriendlyFire: bool = false # 是否允许友军伤害
static var bulletSpeedMultiplier: float = 1 # 子弹速度倍率
static var bulletSpeedMultiplier: float = 1 # 子弹速度倍率
static var damageOffset: float = 0.2 # 伤害随机浮动比例,默认20%,即10的基础伤害会应用为8~12
static var damageLabelSpawnOffset: float = 10 # 伤害标签生成位置的随机偏移