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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-04 10:47:13 +08:00

feat(武器/游戏规则): 调整武器伤害和敌人成长参数

将多种武器的攻击力加成从2倍提升至5倍
调整敌人每波生命值增长从5%提升至10%,伤害增长从2.5%降低至1%
This commit is contained in:
2025-09-06 16:17:01 +08:00
parent 662e4f9117
commit 60dac42141
4 changed files with 5 additions and 5 deletions
+1 -1
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@@ -3,7 +3,7 @@ extends Weapon
class_name LGBTWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to
origin["atk"] += 5 * to
origin["count"] += to
origin["power"] += 0.05 * level
origin["trace"] += 0.25 * level
+1 -1
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@@ -3,7 +3,7 @@ extends Weapon
class_name PurpleCrystalWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to
origin["atk"] += 5 * to
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
+1 -1
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@@ -3,7 +3,7 @@ extends Weapon
class_name VectorStarWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to
origin["atk"] += 5 * to
origin["forwardtime"] /= 1.05 * to
origin["maxcount"] += 1 * level
return origin