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fix(Starter): 保存教程观看状态时调用保存引擎
在开始单人游戏时,如果用户选择观看教程,现在会立即调用SaveEngine.save()来保存tutorialWatched状态,确保状态持久化。
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@@ -96,6 +96,7 @@ func startSingleplayerGame():
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UIState.setPanel("SelectInitialFeed")
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UIState.setPanel("SelectInitialFeed")
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if useTutorialBtn.button_pressed:
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if useTutorialBtn.button_pressed:
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tutorialWatched = true
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tutorialWatched = true
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SaveEngine.save()
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func _ready():
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func _ready():
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historyStack = Composables.useHistoryStack(playerNameInput)
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historyStack = Composables.useHistoryStack(playerNameInput)
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