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feat(游戏结束): 添加失败音效并调整游戏平衡
添加失败音效并在游戏结束时播放 调整小鸡角色的攻击概率和伤害值 恢复初始波次配置为母鸡和小鸡的组合
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@@ -23,7 +23,7 @@ func ai():
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elif currentFocusedBoss.position.distance_to(position) < 700:
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tryAttack(1)
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else:
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var method = MathTool.randc_from([0, 3])
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var method = MathTool.randc_from([3, 3, 0, 3, 3])
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tryAttack(method, method == 3)
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func attack(type):
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if type == 0:
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