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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-13 07:07:12 +08:00

feat(游戏结束): 添加失败音效并调整游戏平衡

添加失败音效并在游戏结束时播放
调整小鸡角色的攻击概率和伤害值
恢复初始波次配置为母鸡和小鸡的组合
This commit is contained in:
2025-08-29 14:10:23 +08:00
parent 327afcc721
commit 685c81e654
7 changed files with 44 additions and 6 deletions
+3 -3
View File
@@ -11,9 +11,9 @@ var per: int = 0
static var current: int = 0
static var data: Array[Wave] = [
# entity, minCount, maxCount, isBoss, from, to, per
# create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
# create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
create(preload("res://components/Characters/Hen.tscn"), 1, 5, false, 0, INF, 1),
create(preload("res://components/Characters/Chick.tscn"), 0, 0, true, 8, INF, 6),
# create(preload("res://components/Characters/Chick.tscn"), 1, 1, true, 0, INF, 1),
]
static func create(