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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat: 添加新角色Kernyr和子弹Yangyi及相关资源

添加新角色Kernyr及其相关资源文件,包括角色脚本、场景和贴图
添加新子弹类型Yangyi及其相关资源文件,包括子弹脚本、场景和贴图
修改Wave.gd添加Kernyr作为测试波次
调整QKSword.gd和Parrier.gd的数值效果
扩展Bullet.gd的selfRotate方法支持仅旋转贴图
This commit is contained in:
2026-03-22 16:32:18 +08:00
parent 128e9d51ff
commit 733e8e5c0b
25 changed files with 498 additions and 4 deletions
+2 -1
View File
@@ -5,7 +5,7 @@ var tracer: EntityBase
var spawnSpeed: float = 1
func register():
spawnSpeed = randf_range(0.25, 1.75)
spawnSpeed = randf_range(0.75, 2)
animator.speed_scale = spawnSpeed
lifeTime /= spawnSpeed
func ai():
@@ -26,3 +26,4 @@ func succeedToHit(_dmg: float, entity: EntityBase):
var varians = randi_range(0, 2)
eff.texture.sprite_frames = load("res://resources/effects/FooExplosion/%d/%d.tres" % [varians, varians])
eff.shot()
CameraManager.shake(300, 500)