mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-12 14:47:13 +08:00
feat(角色): 更新Kernyr角色行为和外观
- 修改Kernyr的攻击模式,增加3种攻击类型 - 更新角色贴图和显示名称 - 调整阳毅导弹的尺寸和动画效果 - 修复Diamond子弹追踪时的空引用问题 - 调整测试波次配置
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@@ -15,6 +15,21 @@ animations = [{
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"speed": 5.0
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}]
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[sub_resource type="Animation" id="Animation_peenw"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_c3irh"]
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resource_name = "loop"
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loop_mode = 1
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@@ -32,21 +47,6 @@ tracks/0/keys = {
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"values": [0.0, 6.283185307179586]
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}
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[sub_resource type="Animation" id="Animation_peenw"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_x2cof"]
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_data = {
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&"RESET": SubResource("Animation_peenw"),
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@@ -54,7 +54,7 @@ _data = {
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_x2cof"]
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size = Vector2(94, 94)
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size = Vector2(48, 48)
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[sub_resource type="Curve" id="Curve_c3irh"]
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_data = [Vector2(0, 0.8), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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@@ -74,19 +74,19 @@ initial_velocity_max = 1500.0
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angular_velocity_min = -100.000015
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angular_velocity_max = 99.999985
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gravity = Vector3(0, 0, 0)
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scale_min = 0.79999995
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scale_max = 0.79999995
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scale_min = 0.39999998
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scale_max = 0.39999998
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alpha_curve = SubResource("CurveTexture_peenw")
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[node name="Yangyi" instance=ExtResource("1_i51w8")]
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script = ExtResource("2_sku1m")
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displayName = "超级导弹"
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displayName = "超级阳毅导弹"
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speed = 20.0
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lifeTime = 3000.0
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autoLoopAnimation = true
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[node name="texture" parent="." index="0"]
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scale = Vector2(0.15, 0.15)
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scale = Vector2(0.075, 0.075)
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sprite_frames = SubResource("SpriteFrames_peenw")
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[node name="animator" parent="texture" index="0"]
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