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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(角色): 更新Kernyr角色行为和外观
- 修改Kernyr的攻击模式,增加3种攻击类型 - 更新角色贴图和显示名称 - 调整阳毅导弹的尺寸和动画效果 - 修复Diamond子弹追踪时的空引用问题 - 调整测试波次配置
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@@ -2,7 +2,7 @@
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_bha5j"]
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[ext_resource type="Script" uid="uid://m28dwfwmmhmh" path="res://scripts/Contents/Characters/Kernyr.gd" id="2_vkls3"]
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[ext_resource type="Texture2D" uid="uid://cts825oc08b7k" path="res://resources/bullets/yangyi/ppn.jpg" id="3_vkls3"]
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[ext_resource type="Texture2D" uid="uid://d34vkibm8a5e7" path="res://resources/characters/kernyr/koshino.jpg" id="3_vkls3"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_vkls3"]
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animations = [{
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@@ -22,7 +22,7 @@ size = Vector2(118, 98)
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[node name="Kernyr" instance=ExtResource("1_bha5j")]
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script = ExtResource("2_vkls3")
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displayName = "TestBoss"
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displayName = "主核"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(30, 50), Vector2(20, 40)])
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appleCount = Vector2i(2, 5)
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@@ -39,4 +39,4 @@ texture = ExtResource("3_vkls3")
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shape = SubResource("RectangleShape2D_vkls3")
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[node name="statebar" parent="." index="4"]
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position = Vector2(0, -135)
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position = Vector2(0, -144)
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