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fix(武器): 提高HXD武器的攻击力加成
将攻击力加成从1倍提升至2倍,以增强该武器的战斗效果
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@@ -2,7 +2,7 @@
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 1 * to * soulLevel
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origin["atk"] += 2 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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for i in readStore("atk"):
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