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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-02 01:11:54 +08:00

fix(武器): 调整火山武器计数和旋转速度计算方式

修改ChainGun、Meowmere和Volcano武器的count计算逻辑,从soulLevel改为(soulLevel - 1)
调整Volcano武器的旋转速度从0.25降至0.1,并添加生命周期参数
为Volcano子弹添加粒子特效和动画效果
更新武器描述文本以反映新的生命周期参数
This commit is contained in:
2025-11-15 19:53:12 +08:00
parent 5570cc97a2
commit 803511523c
5 changed files with 93 additions and 10 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ extends Weapon
func update(to, origin, _entity):
origin["atk"] += 2 * to * soulLevel
origin["count"] = 1 * soulLevel
origin["count"] = 1 * (soulLevel - 1)
origin["split"] /= 1 + 0.05 * to * soulLevel
return origin
func attack(entity: EntityBase):