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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

style(SkillIconBase): 调整技能图标基础组件的视觉效果

修改了ShaderMaterial的参数和背景颜色,使视觉效果更协调
为SkillIconBase节点添加z_index属性确保正确渲染层级
This commit is contained in:
2025-09-10 22:17:36 +08:00
parent e1c265cf9d
commit 8317e98ed0
+4 -3
View File
@@ -7,8 +7,8 @@
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3fyf3"]
shader = ExtResource("1_jaivk")
shader_parameter/progress = 0.55
shader_parameter/backAlpha = 0.1
shader_parameter/progress = 0.5
shader_parameter/backAlpha = 0.2
shader_parameter/edgeHeight = 0.05
shader_parameter/edgeColor = Color(1, 1, 1, 1)
shader_parameter/trailHeight = 0.3
@@ -19,7 +19,7 @@ content_margin_left = 5.0
content_margin_top = 5.0
content_margin_right = 5.0
content_margin_bottom = 5.0
bg_color = Color(0, 0, 0, 0.5)
bg_color = Color(0, 0, 0, 0.7)
corner_radius_top_left = 20
corner_radius_top_right = 20
corner_radius_bottom_right = 20
@@ -47,6 +47,7 @@ scale_curve = SubResource("CurveTexture_05v0d")
alpha_curve = SubResource("CurveTexture_qk3pj")
[node name="SkillIconBase" type="PanelContainer"]
z_index = 1
texture_filter = 2
material = SubResource("ShaderMaterial_3fyf3")
custom_minimum_size = Vector2(40, 40)