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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 15:01:53 +08:00

feat(子弹): 添加招架子弹的招架率参数

为招架子弹添加可配置的招架率参数,允许控制子弹成功招架的概率
修改招架特效生成位置,使其在招架时更明显
调整测试波次数据以便于开发测试
This commit is contained in:
2026-03-17 06:49:46 +08:00
parent 2722a123ca
commit 88a9fd5fff
4 changed files with 33 additions and 7 deletions
+7 -5
View File
@@ -1,10 +1,12 @@
extends BulletBase
class_name ParrierBullet
@export var parryRate: float = 1
func hitBullet(bullet: BulletBase):
if BulletTool.canDamage(bullet, launcher):
var eff = EffectController.create(ComponentManager.getEffect("Parry"), position)
eff.modulate = bullet.modulate
eff.shot()
bullet.tryDestroy()
tryDestroy()
if MathTool.rate(parryRate):
var eff = EffectController.create(ComponentManager.getEffect("Parry"), position + (bullet.position - position).normalized() * 100)
eff.modulate = bullet.modulate
eff.shot()
bullet.tryDestroy()