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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

fix(UI): 修正能量显示格式和动画问题

修复能量标签显示格式从"%.1f"改为"%.2f"
调整BigLaser能量消耗从50改为100
修复ItemShow动画资源顺序错误问题
添加autoFree属性到UI场景中的物品节点
修改FieldShow默认文本从"+0"改为"0"
This commit is contained in:
2025-08-28 07:01:18 +08:00
parent 71a77dbdca
commit 8e4b560e82
6 changed files with 33 additions and 29 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ fields = {
2: 1
}
lifeTime = 5000.0
needEnergy = 50.0
needEnergy = 100.0
[node name="texture" parent="." index="0"]
rotation = 1.5708
+3
View File
@@ -48,16 +48,19 @@ alignment = 1
[node name="baseball" parent="root/container/items" instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true
layout_mode = 2
autoFree = null
[node name="basketball" parent="root/container/items" instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true
layout_mode = 2
type = 1
autoFree = null
[node name="apple" parent="root/container/items" instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true
layout_mode = 2
type = 2
autoFree = null
[node name="panels" type="Control" parent="root"]
unique_name_in_owner = true
+1 -1
View File
@@ -30,5 +30,5 @@ layout_mode = 2
size_flags_horizontal = 10
size_flags_vertical = 8
theme = ExtResource("2_x62bb")
text = "+0"
text = "0"
horizontal_alignment = 1
+26 -26
View File
@@ -3,6 +3,31 @@
[ext_resource type="Script" path="res://scripts/Statemachine/ItemShow.gd" id="1_2dhsb"]
[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="1_hyowb"]
[sub_resource type="Animation" id="Animation_6sxrr"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:modulate:a")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_ltvf2"]
resource_name = "hide"
length = 0.5
@@ -29,31 +54,6 @@ tracks/1/keys = {
"times": PackedFloat32Array(0, 0.5)
}
[sub_resource type="Animation" id="Animation_6sxrr"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:modulate:a")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_xbbtb"]
_data = {
"RESET": SubResource("Animation_6sxrr"),
@@ -71,7 +71,7 @@ script = ExtResource("1_2dhsb")
unique_name_in_owner = true
custom_minimum_size = Vector2(20, 20)
layout_mode = 2
size_flags_horizontal = 0
size_flags_horizontal = 2
size_flags_vertical = 8
texture = ExtResource("1_hyowb")
expand_mode = 1
+1
View File
@@ -12,6 +12,7 @@ class_name ItemShow
func _ready():
if autoFree:
await TickTool.millseconds(2000) # 等待1秒后自动隐藏
animator.play("hide")
await animator.animation_finished
queue_free()
+1 -1
View File
@@ -24,7 +24,7 @@ func _process(_delta):
bossbar.visible = !!bossbar.entity
func _physics_process(_delta):
if is_instance_valid(player):
energyLabel.text = "%.1f" % player.energy
energyLabel.text = "%.2f" % player.energy
energyMaxLabel.text = "%.1f" % player.fields.get(FieldStore.Entity.MAX_ENERGY)
for i in items.get_children():
var item = i as ItemShow