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fix(UI): 修正能量显示格式和动画问题
修复能量标签显示格式从"%.1f"改为"%.2f" 调整BigLaser能量消耗从50改为100 修复ItemShow动画资源顺序错误问题 添加autoFree属性到UI场景中的物品节点 修改FieldShow默认文本从"+0"改为"0"
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@@ -24,7 +24,7 @@ func _process(_delta):
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bossbar.visible = !!bossbar.entity
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func _physics_process(_delta):
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if is_instance_valid(player):
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energyLabel.text = "%.1f" % player.energy
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energyLabel.text = "%.2f" % player.energy
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energyMaxLabel.text = "%.1f" % player.fields.get(FieldStore.Entity.MAX_ENERGY)
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for i in items.get_children():
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var item = i as ItemShow
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