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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(BossAttack): 调整重型水晶子弹的伤害计算比例

将伤害计算从速度的1/4改为1/5,以平衡游戏难度
This commit is contained in:
2025-09-18 22:30:56 +08:00
parent 71e90c4155
commit 8e68d8775b
@@ -12,7 +12,7 @@ func ai():
rotation = launcher.position.angle_to_point(launcher.currentFocusedBoss.getTrackingAnchor())
hitbox.disabled = true
else:
damage = speed / 4
damage = speed / 5
PresetBulletAI.forward(self, rotation)
speed *= 1.2
track.visible = false