1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-26 13:32:29 +08:00

feat(角色): 添加熊boss的新攻击方式和音效

添加熊boss的四种攻击方式:
1. 箭雨攻击(ArrowSeven)
2. 太阳舞攻击(SunDance)
3. 永恒彩虹攻击(ForeverRainbow)
4. 冲刺攻击(BearSprint)

新增对应攻击音效资源
调整子弹追踪和伤害计算逻辑
添加冲刺粒子特效
This commit is contained in:
2025-09-13 19:55:51 +08:00
parent c5d21b68ba
commit 97ec81f05e
19 changed files with 426 additions and 54 deletions
+13
View File
@@ -0,0 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://dse2033lnmr7h"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_qcnih"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/ChickSprint.gd" id="2_87hcl"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rirs4"]
radius = 63.1269
[node name="BearSprint" instance=ExtResource("1_qcnih")]
script = ExtResource("2_87hcl")
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_rirs4")
@@ -0,0 +1,155 @@
[gd_scene load_steps=13 format=3 uid="uid://2odeyqgojcge"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_sltl7"]
[ext_resource type="Texture2D" uid="uid://bkiaaucejquik" path="res://resources/bullets/light-express/Everlasting_Rainbow.png" id="2_3w4yo"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/BossAttack/Bear/ForeverRainbow.gd" id="2_wwmq8"]
[sub_resource type="Gradient" id="Gradient_wd04q"]
offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1)
colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_gcnu1"]
gradient = SubResource("Gradient_wd04q")
[sub_resource type="SpriteFrames" id="SpriteFrames_vtg2m"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_3w4yo")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Animation" id="Animation_vt8tg"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_oinqg"]
resource_name = "destroy"
length = 0.5
step = 0.1
[sub_resource type="Animation" id="Animation_ynxlt"]
resource_name = "loop"
loop_mode = 1
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.28319]
}
[sub_resource type="Animation" id="Animation_kmogx"]
resource_name = "spawn"
length = 11.0
step = 0.5
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 3, 11)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 3, 11)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 3, 11)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_edsep"]
_data = {
"RESET": SubResource("Animation_vt8tg"),
"destroy": SubResource("Animation_oinqg"),
"loop": SubResource("Animation_ynxlt"),
"spawn": SubResource("Animation_kmogx")
}
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4fgwj"]
radius = 15.0
height = 86.0
[node name="ForeverRainbow" instance=ExtResource("1_sltl7")]
script = ExtResource("2_wwmq8")
allColor = SubResource("GradientTexture1D_gcnu1")
lifeTime = 11000.0
indisDamage = true
autoSpawnAnimation = true
autoDestroyOnHitMap = false
freeAfterSpawn = true
[node name="texture" parent="." index="0"]
position = Vector2(-67, 0)
scale = Vector2(2, 2)
sprite_frames = SubResource("SpriteFrames_vtg2m")
[node name="animator" parent="texture" index="0"]
libraries = {
"": SubResource("AnimationLibrary_edsep")
}
[node name="hitbox" parent="." index="1"]
position = Vector2(-13, 0)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_4fgwj")
@@ -11,6 +11,42 @@ colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ikq3n"]
gradient = SubResource("Gradient_ep4dl")
[sub_resource type="Animation" id="Animation_n0ppl"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%texture/..:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%texture/..:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("%texture/..:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_oinqg"]
resource_name = "destroy"
length = 0.5
@@ -71,42 +107,6 @@ tracks/2/keys = {
"times": PackedFloat32Array(0, 0.504665, 2.00467, 3)
}
[sub_resource type="Animation" id="Animation_n0ppl"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%texture/..:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%texture/..:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("%texture/..:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fv2s4"]
_data = {
"RESET": SubResource("Animation_n0ppl"),
+77 -1
View File
@@ -1,12 +1,16 @@
[gd_scene load_steps=13 format=3 uid="uid://m60bwhdpbem8"]
[gd_scene load_steps=28 format=3 uid="uid://m60bwhdpbem8"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_3ves7"]
[ext_resource type="Script" path="res://scripts/Contents/Characters/Bear.gd" id="2_kh2af"]
[ext_resource type="Texture2D" uid="uid://dmy5lfw3jy2u4" path="res://resources/characters/bear/bear-walk-a.svg" id="2_umdul"]
[ext_resource type="AudioStream" uid="uid://dqhrycmnkwojq" path="res://resources/sounds/bossAttack/Bear/Arrow7.ogg" id="3_n5dji"]
[ext_resource type="Texture2D" uid="uid://dxlsg4p1xkqh0" path="res://resources/characters/bear/bear-walk-b.svg" id="3_o77du"]
[ext_resource type="Texture2D" uid="uid://cd5vnifacsc8t" path="res://resources/characters/bear/bear-walk-c.svg" id="4_encki"]
[ext_resource type="AudioStream" uid="uid://bxks728nvv83c" path="res://resources/sounds/bossAttack/Bear/SunDance.ogg" id="4_meklc"]
[ext_resource type="Texture2D" uid="uid://dsgtjdeggris7" path="res://resources/characters/bear/bear-walk-d.svg" id="5_mvydi"]
[ext_resource type="AudioStream" uid="uid://dhcm3pjj82xhg" path="res://resources/sounds/bossAttack/Bear/ForeverRainbow.ogg" id="5_vej16"]
[ext_resource type="Texture2D" uid="uid://d2mwi15jqmnek" path="res://resources/characters/bear/bear-walk-e.svg" id="6_rwuah"]
[ext_resource type="AudioStream" uid="uid://cqh2yvwcy83gg" path="res://resources/sounds/bossAttack/Bear/Sprint.ogg" id="6_x3jmu"]
[ext_resource type="Texture2D" uid="uid://cli2fyulk3dsg" path="res://resources/characters/bear/bear-walk-f.svg" id="7_f0c6w"]
[ext_resource type="Texture2D" uid="uid://dadi3ud01bqxk" path="res://resources/characters/bear/bear-walk-g.svg" id="8_4c7bp"]
[ext_resource type="Texture2D" uid="uid://017nthmejh3g" path="res://resources/characters/bear/bear-walk-h.svg" id="9_bcby1"]
@@ -54,10 +58,71 @@ animations = [{
[sub_resource type="CircleShape2D" id="CircleShape2D_hekxf"]
radius = 114.215
[sub_resource type="Curve" id="Curve_u430e"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_4vlq0"]
curve = SubResource("Curve_u430e")
[sub_resource type="Curve" id="Curve_hrxfa"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_f4sgy"]
curve = SubResource("Curve_hrxfa")
[sub_resource type="Gradient" id="Gradient_ep4dl"]
offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1)
colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_53df5"]
gradient = SubResource("Gradient_ep4dl")
[sub_resource type="Gradient" id="Gradient_c54lm"]
colors = PackedColorArray(0.1, 0.1, 0.1, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_o57pq"]
gradient = SubResource("Gradient_c54lm")
[sub_resource type="Curve" id="Curve_wldwu"]
_data = [Vector2(0, 0.75), 0.0, 0.0, 0, 0, Vector2(1, 0.3), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_hk4ss"]
curve = SubResource("Curve_wldwu")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5v3nj"]
particle_flag_disable_z = true
angle_min = 1.07288e-05
angle_max = 360.0
angle_curve = SubResource("CurveTexture_f4sgy")
spread = 180.0
initial_velocity_min = 200.0
initial_velocity_max = 300.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_hk4ss")
color = Color(10, 10, 10, 1)
color_ramp = SubResource("GradientTexture1D_o57pq")
color_initial_ramp = SubResource("GradientTexture1D_53df5")
alpha_curve = SubResource("CurveTexture_4vlq0")
[node name="Bear" instance=ExtResource("1_3ves7")]
script = ExtResource("2_kh2af")
displayName = "狗熊"
[node name="attack0" parent="sounds" index="5"]
stream = ExtResource("3_n5dji")
[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="6"]
stream = ExtResource("4_meklc")
[node name="attack2" type="AudioStreamPlayer2D" parent="sounds" index="7"]
stream = ExtResource("5_vej16")
[node name="attack3" type="AudioStreamPlayer2D" parent="sounds" index="8"]
stream = ExtResource("6_x3jmu")
[node name="texture" parent="." index="2"]
position = Vector2(0, -80)
sprite_frames = SubResource("SpriteFrames_6tgxs")
@@ -70,5 +135,16 @@ shape = SubResource("CircleShape2D_hekxf")
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
[node name="sprintParticle" type="GPUParticles2D" parent="texture" index="6"]
unique_name_in_owner = true
z_index = -1
emitting = false
amount = 20
process_material = SubResource("ParticleProcessMaterial_5v3nj")
texture = ExtResource("2_umdul")
[node name="statebar" parent="." index="3"]
position = Vector2(0, -175)
[node name="movebox" parent="." index="4"]
disabled = true