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fix(World): 移除多余的shakeOffset属性
该属性未被使用且可能导致不必要的计算开销
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@@ -25,4 +25,3 @@ offset = Vector2(0, -80)
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process_callback = 0
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position_smoothing_enabled = true
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script = ExtResource("5_mk7bv")
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shakeOffset = 100.0
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