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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-10 21:57:12 +08:00

feat(武器): 添加齿轮回旋镖武器及其子弹效果

添加新的武器"齿轮回旋镖"及其配套子弹资源:
1. 实现齿轮武器的基本逻辑,包括攻击和属性计算
2. 添加齿轮子弹的旋转、减速和回旋行为
3. 包含相关资源文件(图片、场景、脚本)
4. 将新武器添加到公鸡角色的武器库中
This commit is contained in:
2026-02-15 19:36:46 +08:00
parent a2b3cd407f
commit a72c0032d5
9 changed files with 223 additions and 1 deletions
+84
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@@ -0,0 +1,84 @@
[gd_scene load_steps=11 format=3 uid="uid://cdv7drkq43mfe"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_mt0uq"]
[ext_resource type="Script" uid="uid://cfe4nv832olhp" path="res://scripts/Contents/Bullets/Cogwheel.gd" id="2_cjmf3"]
[ext_resource type="Texture2D" uid="uid://d0d1t8ch1lolp" path="res://resources/bullets/cogwheel/cogwheel.png" id="2_jis23"]
[sub_resource type="SpriteFrames" id="SpriteFrames_cjmf3"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_jis23")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_cjmf3"]
radius = 47.0
[sub_resource type="Curve" id="Curve_cjmf3"]
_data = [Vector2(0, 0.6), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_d8ajx"]
curve = SubResource("Curve_cjmf3")
[sub_resource type="Curve" id="Curve_gidgr"]
_data = [Vector2(0, 1), 0.0, -0.35000002, 0, 1, Vector2(1, 0.65), -0.35000002, 0.0, 1, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_qlov4"]
curve = SubResource("Curve_gidgr")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_d26hc"]
particle_flag_disable_z = true
direction = Vector3(-1, 0, 0)
spread = 0.0
initial_velocity_min = 700.0
initial_velocity_max = 700.0
gravity = Vector3(0, 0, 0)
scale_min = 0.9
scale_max = 0.9
scale_curve = SubResource("CurveTexture_qlov4")
alpha_curve = SubResource("CurveTexture_d8ajx")
[node name="Cogwheel" instance=ExtResource("1_mt0uq")]
script = ExtResource("2_cjmf3")
displayName = "齿轮"
speed = 20.0
baseDamage = null
damageMultipliers = null
usingDamageMultiplier = null
penerate = 1.0
penerateDamageReduction = null
lifeDistance = null
lifeTime = 5000.0
allowFriendlyDamage = null
canDamageSelf = null
autoSpawnAnimation = null
autoLoopAnimation = null
autoDestroyAnimation = null
autoDestroyOnHitMap = null
freeAfterSpawn = null
knockback = null
recoil = null
canDoDuplicate = null
[node name="texture" parent="." index="0"]
scale = Vector2(0.2, 0.2)
sprite_frames = SubResource("SpriteFrames_cjmf3")
[node name="hitbox" parent="." index="1"]
visible = false
shape = SubResource("CircleShape2D_cjmf3")
[node name="trails" type="GPUParticles2D" parent="." index="2"]
z_index = -1
scale = Vector2(0.2, 0.2)
amount = 5
texture = ExtResource("2_jis23")
preprocess = 1.0
local_coords = true
process_material = SubResource("ParticleProcessMaterial_d26hc")
+7 -1
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@@ -1,7 +1,9 @@
[gd_scene load_steps=19 format=3 uid="uid://dky8574uqc18r"]
[gd_scene load_steps=21 format=3 uid="uid://dky8574uqc18r"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="PackedScene" uid="uid://dqywctcj4y2xi" path="res://components/Weapons/Cogwheel.tscn" id="3_da2ca"]
[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="4_0omr3"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
@@ -110,6 +112,10 @@ process_material = SubResource("ParticleProcessMaterial_joj4g")
[node name="weaponStore" parent="." index="2"]
process_mode = 4
[node name="Cogwheel" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("4_0omr3")]
[node name="sprint" parent="sounds" index="0"]
stream = ExtResource("4_66s6c")
+38
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@@ -0,0 +1,38 @@
[gd_scene load_steps=4 format=3 uid="uid://dqywctcj4y2xi"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_ga2jk"]
[ext_resource type="Script" uid="uid://nm2xleunwf4r" path="res://scripts/Contents/Weapons/Cogwheel.gd" id="2_c1bcd"]
[ext_resource type="Texture2D" uid="uid://d0d1t8ch1lolp" path="res://resources/bullets/cogwheel/cogwheel.png" id="2_qs30c"]
[node name="Cogwheel" instance=ExtResource("1_ga2jk")]
script = ExtResource("2_c1bcd")
avatarTexture = ExtResource("2_qs30c")
displayName = "齿轮回旋镖"
quality = 3
store = {
"atk": 5,
"rotate": 15.0
}
storeType = {
"atk": 1,
"rotate": 3
}
descriptionTemplate = "发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:$atk,初始转速:$rotate
齿轮的转速随时间逐渐降低。"
cooldown = 1000.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_qs30c")
[node name="name" parent="container/info" index="2"]
displayName = "齿轮回旋镖"
quality = 3
[node name="description" parent="container" index="2"]
text = "[center]发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:[color=cyan]5[/color],初始转速:[color=cyan]15.0°[/color]
齿轮的转速随时间逐渐降低。[/center]"