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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

feat(武器): 添加齿轮回旋镖武器及其子弹效果

添加新的武器"齿轮回旋镖"及其配套子弹资源:
1. 实现齿轮武器的基本逻辑,包括攻击和属性计算
2. 添加齿轮子弹的旋转、减速和回旋行为
3. 包含相关资源文件(图片、场景、脚本)
4. 将新武器添加到公鸡角色的武器库中
This commit is contained in:
2026-02-15 19:36:46 +08:00
parent a2b3cd407f
commit a72c0032d5
9 changed files with 223 additions and 1 deletions
+84
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@@ -0,0 +1,84 @@
[gd_scene load_steps=11 format=3 uid="uid://cdv7drkq43mfe"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_mt0uq"]
[ext_resource type="Script" uid="uid://cfe4nv832olhp" path="res://scripts/Contents/Bullets/Cogwheel.gd" id="2_cjmf3"]
[ext_resource type="Texture2D" uid="uid://d0d1t8ch1lolp" path="res://resources/bullets/cogwheel/cogwheel.png" id="2_jis23"]
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animations = [{
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"duration": 1.0,
"texture": ExtResource("2_jis23")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
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[sub_resource type="Curve" id="Curve_cjmf3"]
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_data = [Vector2(0, 1), 0.0, -0.35000002, 0, 1, Vector2(1, 0.65), -0.35000002, 0.0, 1, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_qlov4"]
curve = SubResource("Curve_gidgr")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_d26hc"]
particle_flag_disable_z = true
direction = Vector3(-1, 0, 0)
spread = 0.0
initial_velocity_min = 700.0
initial_velocity_max = 700.0
gravity = Vector3(0, 0, 0)
scale_min = 0.9
scale_max = 0.9
scale_curve = SubResource("CurveTexture_qlov4")
alpha_curve = SubResource("CurveTexture_d8ajx")
[node name="Cogwheel" instance=ExtResource("1_mt0uq")]
script = ExtResource("2_cjmf3")
displayName = "齿轮"
speed = 20.0
baseDamage = null
damageMultipliers = null
usingDamageMultiplier = null
penerate = 1.0
penerateDamageReduction = null
lifeDistance = null
lifeTime = 5000.0
allowFriendlyDamage = null
canDamageSelf = null
autoSpawnAnimation = null
autoLoopAnimation = null
autoDestroyAnimation = null
autoDestroyOnHitMap = null
freeAfterSpawn = null
knockback = null
recoil = null
canDoDuplicate = null
[node name="texture" parent="." index="0"]
scale = Vector2(0.2, 0.2)
sprite_frames = SubResource("SpriteFrames_cjmf3")
[node name="hitbox" parent="." index="1"]
visible = false
shape = SubResource("CircleShape2D_cjmf3")
[node name="trails" type="GPUParticles2D" parent="." index="2"]
z_index = -1
scale = Vector2(0.2, 0.2)
amount = 5
texture = ExtResource("2_jis23")
preprocess = 1.0
local_coords = true
process_material = SubResource("ParticleProcessMaterial_d26hc")
+7 -1
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@@ -1,7 +1,9 @@
[gd_scene load_steps=19 format=3 uid="uid://dky8574uqc18r"]
[gd_scene load_steps=21 format=3 uid="uid://dky8574uqc18r"]
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[ext_resource type="PackedScene" uid="uid://dqywctcj4y2xi" path="res://components/Weapons/Cogwheel.tscn" id="3_da2ca"]
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@@ -110,6 +112,10 @@ process_material = SubResource("ParticleProcessMaterial_joj4g")
[node name="weaponStore" parent="." index="2"]
process_mode = 4
[node name="Cogwheel" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
[node name="PurpleCrystal" parent="weaponStore" index="1" instance=ExtResource("4_0omr3")]
[node name="sprint" parent="sounds" index="0"]
stream = ExtResource("4_66s6c")
+38
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[gd_scene load_steps=4 format=3 uid="uid://dqywctcj4y2xi"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_ga2jk"]
[ext_resource type="Script" uid="uid://nm2xleunwf4r" path="res://scripts/Contents/Weapons/Cogwheel.gd" id="2_c1bcd"]
[ext_resource type="Texture2D" uid="uid://d0d1t8ch1lolp" path="res://resources/bullets/cogwheel/cogwheel.png" id="2_qs30c"]
[node name="Cogwheel" instance=ExtResource("1_ga2jk")]
script = ExtResource("2_c1bcd")
avatarTexture = ExtResource("2_qs30c")
displayName = "齿轮回旋镖"
quality = 3
store = {
"atk": 5,
"rotate": 15.0
}
storeType = {
"atk": 1,
"rotate": 3
}
descriptionTemplate = "发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:$atk,初始转速:$rotate
齿轮的转速随时间逐渐降低。"
cooldown = 1000.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_qs30c")
[node name="name" parent="container/info" index="2"]
displayName = "齿轮回旋镖"
quality = 3
[node name="description" parent="container" index="2"]
text = "[center]发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:[color=cyan]5[/color],初始转速:[color=cyan]15.0°[/color]
齿轮的转速随时间逐渐降低。[/center]"
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After

Width:  |  Height:  |  Size: 328 KiB

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type="CompressedTexture2D"
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source_file="res://resources/bullets/cogwheel/cogwheel.png"
dest_files=["res://.godot/imported/cogwheel.png-0cef3468595cc625d2a11b670aa34414.ctex"]
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+32
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@@ -0,0 +1,32 @@
extends BulletBase
class_name CogwheelBullet
var initialRotate: float = 0
var rotateSpeed: float = 0
var dotTime: float = 0
var slow: float = 0.2
func ai():
PresetBulletAI.forward(self, rotation)
texture.rotation_degrees += rotateSpeed
if rotateSpeed < 0:
speed += slow
PresetBulletAI.trace(self, launcher.position, 0.1)
if position.distance_to(launcher.position) < 100:
tryDestroy()
else:
speed = initialSpeed * (rotateSpeed / initialRotate)
dotTime = 1000 / (rotateSpeed)
rotateSpeed -= slow
func applyDot():
hitbox.disabled = true
await TickTool.frame()
hitbox.disabled = false
await TickTool.millseconds(dotTime / launcher.fields[FieldStore.Entity.ATTACK_SPEED])
await TickTool.frame() # 等至少一帧,防止跳帧导致没检测到伤害
return true
func refract(newBullet: BulletBase, _entity: EntityBase, _index: int, _total: int, _lastBullet: float):
if newBullet is CogwheelBullet:
newBullet.rotateSpeed = initialRotate
return newBullet
+1
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@@ -0,0 +1 @@
uid://cfe4nv832olhp
+20
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@@ -0,0 +1,20 @@
@tool
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 2 * to * soulLevel
origin["rotate"] += 1 * to * soulLevel
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
for bullet in BulletBase.generate(
ComponentManager.getBullet("Cogwheel"),
entity,
weaponPos,
weaponPos.angle_to_point(get_global_mouse_position()),
):
if bullet is CogwheelBullet:
bullet.initialRotate = readStore("rotate")
bullet.rotateSpeed = readStore("rotate")
bullet.baseDamage = readStore("atk")
return true
+1
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@@ -0,0 +1 @@
uid://nm2xleunwf4r