1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-11 22:27:12 +08:00

feat(武器): 增强格挡武器并添加新特效

增加格挡武器的攻击力从20提升至35
添加冲刺速度随气力增加的机制
为格挡和攻击添加新的视觉特效和音效
调整格挡子弹的碰撞检测形状
优化特效控制器逻辑确保正确释放资源
This commit is contained in:
2026-03-21 18:55:32 +08:00
parent 2c1d4906aa
commit aa3f34ca74
43 changed files with 823 additions and 126 deletions
+6 -10
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://cgdnkey2fhla4"]
[gd_scene load_steps=17 format=3 uid="uid://cgdnkey2fhla4"]
[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_vi6cv"]
[ext_resource type="Texture2D" uid="uid://cq80y83edetx3" path="res://resources/effects/fooExplosion/Lv1_FooExplosion00.png" id="2_1ukt2"]
@@ -15,16 +15,9 @@
[ext_resource type="Texture2D" uid="uid://dm4ih65h45qi8" path="res://resources/effects/fooExplosion/Lv1_FooExplosion10.png" id="12_dhm5g"]
[ext_resource type="Texture2D" uid="uid://bpr2j2jed4yxm" path="res://resources/effects/fooExplosion/Lv1_FooExplosion11.png" id="13_41cg7"]
[sub_resource type="Animation" id="Animation_1ukt2"]
resource_name = "spawn"
length = 0.4
[sub_resource type="AnimationLibrary" id="AnimationLibrary_8b1u1"]
_data = {
&"spawn": SubResource("Animation_1ukt2")
}
[sub_resource type="SpriteFrames" id="SpriteFrames_kn8g0"]
[sub_resource type="SpriteFrames" id="SpriteFrames_8b1u1"]
animations = [{
"frames": [{
"duration": 1.0,
@@ -75,6 +68,9 @@ spawnTexture = "spawn"
[node name="spawn" parent="sounds" index="0"]
stream = ExtResource("2_8b1u1")
[node name="particles" parent="." index="1"]
lifetime = 0.01
[node name="animator" parent="stage" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_8b1u1")
@@ -82,6 +78,6 @@ libraries = {
[node name="texture" parent="stage" index="1"]
scale = Vector2(0.4, 0.4)
sprite_frames = SubResource("SpriteFrames_kn8g0")
sprite_frames = SubResource("SpriteFrames_8b1u1")
frame = 11
frame_progress = 1.0
+24
View File
@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://12ubhs2p8a27"]
[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_yftgy"]
[ext_resource type="SpriteFrames" uid="uid://cegxrhkf6na6t" path="res://resources/effects/parrier/2/2.tres" id="2_7outc"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6cpy3"]
[node name="Parrier" instance=ExtResource("1_yftgy")]
spawnTexture = "spawn"
[node name="particles" parent="." index="1"]
lifetime = 0.01
[node name="animator" parent="stage" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_6cpy3")
}
[node name="texture" parent="stage" index="1"]
position = Vector2(150, 50)
scale = Vector2(-0.4, 0.4)
sprite_frames = ExtResource("2_7outc")
frame = 6
frame_progress = 1.0