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feat(武器): 增强格挡武器并添加新特效
增加格挡武器的攻击力从20提升至35 添加冲刺速度随气力增加的机制 为格挡和攻击添加新的视觉特效和音效 调整格挡子弹的碰撞检测形状 优化特效控制器逻辑确保正确释放资源
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@@ -10,8 +10,8 @@ func attack(entity: EntityBase):
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for bullet in BulletBase.generate(
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ComponentManager.getBullet("Parrier"),
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entity,
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entity.findWeaponAnchor("normal"),
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entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()),
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entity.texture.global_position,
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entity.texture.global_position.angle_to_point(get_global_mouse_position()),
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):
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if bullet is ParrierBullet:
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bullet.atk = readStore("atk")
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