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refactor(Characters): 更新Kernyr的显示名称为TestBoss
refactor(Bullets): 优化Parrier的动画配置并移除baseDamage属性
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@@ -22,7 +22,7 @@ size = Vector2(118, 98)
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[node name="Kernyr" instance=ExtResource("1_bha5j")]
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script = ExtResource("2_vkls3")
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displayName = "口势咯"
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displayName = "TestBoss"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(30, 50), Vector2(20, 40)])
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appleCount = Vector2i(2, 5)
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