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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 12:17:12 +08:00

feat: 更新调试配置并添加魔法导弹组件

修改调试模式下的波次配置,将测试BOSS改为普通波次
新增魔法导弹武器组件,包含显示名称、品质和资源引用
This commit is contained in:
2026-04-18 10:16:04 +08:00
parent 24051ce9e2
commit b691618bed
2 changed files with 25 additions and 1 deletions
+24
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@@ -0,0 +1,24 @@
[gd_scene format=3 uid="uid://dre1iblixv75g"]
[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_yeull"]
[ext_resource type="Texture2D" uid="uid://dce1da2qm24pb" path="res://resources/weapons/magic-missle.webp" id="2_vt843"]
[ext_resource type="PackedScene" uid="uid://c6d23yqjhe0ju" path="res://components/Weapons/MagicMissle.tscn" id="3_yeull"]
[node name="MagicMissle" unique_id=1618334943 instance=ExtResource("1_yeull")]
avatarTexture = ExtResource("2_vt843")
displayName = "导弹法杖"
quality = 2
topic = 8
fields = Array[int]([4, 13])
fieldValues = Array[float]([0.05, -0.05])
weapons = Array[PackedScene]([ExtResource("3_yeull")])
costs = Array[int]([0, 1])
costCounts = Array[int]([200, 300])
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_vt843")
[node name="name" parent="container/info" index="1"]
displayName = "导弹法杖"
quality = 2
topic = 8
+1 -1
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@@ -61,7 +61,7 @@ static var WAVE_MOWING = [
]
static var WAVE_EMPTY = []
static var waveReleaseConfig = [WAVE_TESTBOSS_ALL, 1]
static var waveDebugConfig = [WAVE_TESTBOSS_ALL, 1]
static var waveDebugConfig = [WAVE_NORMAL, 1]
static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]