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fix(World.tscn): 修正地图碰撞多边形形状
调整shan2节点的碰撞多边形顶点坐标,确保碰撞区域准确匹配地图设计
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@@ -106,6 +106,6 @@ position = Vector2(251, 118)
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shape = SubResource("CircleShape2D_4y8st")
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[node name="shan2" type="CollisionPolygon2D" parent="map"]
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polygon = PackedVector2Array(-2427, -357, -2419, 1803, 2429, 1825, 2391, -266, 2731, -266, 2723, 2241, -3318, 2158, -2797, -2582, 2959, -2528, 2753, -292, 2570, -225, 2401, -267, 2441, -1834, -2438, -1792)
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polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792)
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[node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")]
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