mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
feat(武器): 调整多个武器的能量消耗和属性数值
- 降低LGBT武器的能量需求从50到25,并添加沙滩球信息 - 为Meowmere武器添加1.0能量需求并调整伤害数值 - 降低VectorStar武器的能量需求从10到5并移除调试标记 - 调整ChainGun武器的攻击力和分裂间隔,能量需求从1改为2
This commit is contained in:
@@ -10,9 +10,9 @@ avatarTexture = ExtResource("2_ghn43")
|
||||
displayName = "链式机枪"
|
||||
costBeachball = 400
|
||||
store = {
|
||||
"atk": 7,
|
||||
"atk": 10,
|
||||
"count": 1,
|
||||
"split": 20
|
||||
"split": 30
|
||||
}
|
||||
storeType = {
|
||||
"atk": 1,
|
||||
@@ -20,9 +20,8 @@ storeType = {
|
||||
"split": 1
|
||||
}
|
||||
descriptionTemplate = "以$split单位的间隔发射$count个[b]微型水晶[/b],可造成$atk点伤害。"
|
||||
needEnergy = 1.0
|
||||
needEnergy = 2.0
|
||||
cooldown = 50.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
texture = ExtResource("2_ghn43")
|
||||
@@ -37,4 +36,4 @@ text = "400"
|
||||
displayName = "链式机枪"
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]以[color=cyan]20[/color]→[color=yellow]0[/color]单位的间隔发射[color=cyan]1[/color]→[color=yellow]1[/color]个[b]微型水晶[/b],可造成[color=cyan]7[/color]→[color=yellow]9[/color]点伤害。[/center]"
|
||||
text = "[center]以[color=cyan]30[/color]→[color=yellow]28[/color]单位的间隔发射[color=cyan]1[/color]→[color=yellow]1[/color]个[b]微型水晶[/b],可造成[color=cyan]10[/color]→[color=yellow]12[/color]点伤害。[/center]"
|
||||
|
||||
@@ -28,7 +28,7 @@ storeType = {
|
||||
"trace": 0.0
|
||||
}
|
||||
descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的[b]七彩光标[/b],每条造成$atk点伤害。"
|
||||
needEnergy = 50.0
|
||||
needEnergy = 25.0
|
||||
cooldown = 1000.0
|
||||
|
||||
[node name="attack" parent="sounds" index="0"]
|
||||
@@ -40,6 +40,9 @@ texture = ExtResource("2_ou6jo")
|
||||
[node name="energy" parent="container/info/infos/energyInfo" index="1"]
|
||||
text = "50.0"
|
||||
|
||||
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
|
||||
text = "200"
|
||||
|
||||
[node name="name" parent="container/info" index="2"]
|
||||
displayName = "彩虹旗"
|
||||
quality = 4
|
||||
|
||||
@@ -24,6 +24,7 @@ storeType = {
|
||||
"reduce": 2
|
||||
}
|
||||
descriptionTemplate = "发射$count只伤害以$reduce衰减的造成$childatk点伤害的[b]彩虹猫[/b]的同时挥舞造成$atk点伤害。"
|
||||
needEnergy = 1.0
|
||||
cooldown = 200.0
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
@@ -38,4 +39,4 @@ quality = 2
|
||||
typeTopic = 3
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[color=cyan]1[/color]→[color=yellow]1[/color]只伤害以[color=cyan]25%[/color]→[color=yellow]23%[/color]衰减的造成[color=cyan]10[/color]→[color=yellow]12[/color]点伤害的[b]彩虹猫[/b]的同时挥舞造成[color=cyan]15[/color]→[color=yellow]18[/color]点伤害。[/center]"
|
||||
text = "[center]发射[color=cyan]1[/color]→[color=yellow]1[/color]只伤害以[color=cyan]25%[/color]→[color=yellow]23%[/color]衰减的造成[color=cyan]12[/color]→[color=yellow]28[/color]点伤害的[b]彩虹猫[/b]的同时挥舞造成[color=cyan]10[/color]→[color=yellow]13[/color]点伤害。[/center]"
|
||||
|
||||
@@ -23,9 +23,8 @@ storeType = {
|
||||
"mincount": 1.0
|
||||
}
|
||||
descriptionTemplate = "发射$mincount~$maxcount个[b]无主的飞星[/b],在$forwardtime秒后向目标冲刺并造成$atk点伤害。"
|
||||
needEnergy = 10.0
|
||||
needEnergy = 5.0
|
||||
cooldown = 500.0
|
||||
debugRebuild = true
|
||||
|
||||
[node name="avatar" parent="container/info" index="0"]
|
||||
texture = ExtResource("3_wfty8")
|
||||
@@ -41,4 +40,4 @@ displayName = "矢量核心"
|
||||
quality = 2
|
||||
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[color=cyan]5[/color]→[color=yellow]5[/color]~[color=cyan]10[/color]→[color=yellow]11[/color]个[b]无主的飞星[/b],在[color=cyan]0.75[/color]→[color=yellow]0.74[/color]秒后向目标冲刺并造成[color=cyan]7[/color]→[color=yellow]12[/color]点伤害。[/center]"
|
||||
text = "[center]发射[color=cyan]5[/color]→[color=yellow]5[/color]~[color=cyan]10[/color]→[color=yellow]11[/color]个[b]无主的飞星[/b],在[color=cyan]0.75[/color]→[color=yellow]0.71[/color]秒后向目标冲刺并造成[color=cyan]7[/color]→[color=yellow]12[/color]点伤害。[/center]"
|
||||
|
||||
Reference in New Issue
Block a user