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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(武器): 调整多个武器的能量消耗和属性数值
- 降低LGBT武器的能量需求从50到25,并添加沙滩球信息 - 为Meowmere武器添加1.0能量需求并调整伤害数值 - 降低VectorStar武器的能量需求从10到5并移除调试标记 - 调整ChainGun武器的攻击力和分裂间隔,能量需求从1改为2
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@@ -10,9 +10,9 @@ avatarTexture = ExtResource("2_ghn43")
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displayName = "链式机枪"
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costBeachball = 400
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store = {
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"atk": 7,
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"atk": 10,
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"count": 1,
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"split": 20
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"split": 30
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}
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storeType = {
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"atk": 1,
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@@ -20,9 +20,8 @@ storeType = {
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"split": 1
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}
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descriptionTemplate = "以$split单位的间隔发射$count个[b]微型水晶[/b],可造成$atk点伤害。"
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needEnergy = 1.0
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needEnergy = 2.0
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cooldown = 50.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_ghn43")
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@@ -37,4 +36,4 @@ text = "400"
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displayName = "链式机枪"
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[node name="description" parent="container" index="2"]
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text = "[center]以[color=cyan]20[/color]→[color=yellow]0[/color]单位的间隔发射[color=cyan]1[/color]→[color=yellow]1[/color]个[b]微型水晶[/b],可造成[color=cyan]7[/color]→[color=yellow]9[/color]点伤害。[/center]"
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text = "[center]以[color=cyan]30[/color]→[color=yellow]28[/color]单位的间隔发射[color=cyan]1[/color]→[color=yellow]1[/color]个[b]微型水晶[/b],可造成[color=cyan]10[/color]→[color=yellow]12[/color]点伤害。[/center]"
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