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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(战斗系统): 调整能量块攻击逻辑和扫帚子弹属性
- 为扫帚子弹添加基础伤害属性并调整碰撞盒位置 - 扩展能量块攻击冷却时间配置,增加多种攻击类型 - 重构攻击逻辑,支持多类型攻击和互斥控制 - 优化子弹生成逻辑,根据类型执行不同行为
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@@ -242,6 +242,7 @@ size = Vector2(259.81308, 36.189156)
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script = ExtResource("2_23nu4")
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displayName = "扫帚"
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speed = 15.0
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baseDamage = 20.0
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motionType = 0
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penerate = 1.0
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autoSpawnAnimation = true
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@@ -268,8 +269,8 @@ local_coords = true
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process_material = SubResource("ParticleProcessMaterial_h2e5u")
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[node name="hitbox" parent="." index="1" unique_id=175349408 node_paths=PackedStringArray("target")]
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position = Vector2(439.70004, 16.243788)
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rotation = -3.1046665
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position = Vector2(0.3503607, 439.99988)
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rotation = -1.5715926
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scale = Vector2(2, 2)
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shape = SubResource("RectangleShape2D_ccsa1")
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script = ExtResource("3_ihf3m")
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