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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(饲料卡片): 添加饲料品质显示功能

实现饲料品质的枚举定义和颜色映射,修改FeedCardBase使用FeedName组件显示品质
This commit is contained in:
2025-08-28 08:51:08 +08:00
parent 4c077af28d
commit c4b59a5b3f
4 changed files with 76 additions and 11 deletions
+6 -9
View File
@@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=3 uid="uid://bykwevnv7keeh"]
[gd_scene load_steps=6 format=3 uid="uid://bykwevnv7keeh"]
[ext_resource type="Script" path="res://scripts/Structs/Feed.gd" id="1_2ea75"]
[ext_resource type="Theme" uid="uid://dhvs6urgf6jr5" path="res://themes/main.tres" id="2_lvrpo"]
[ext_resource type="Texture2D" uid="uid://bxqax0anr5a45" path="res://resources/feeds/donut.svg" id="3_q17fm"]
[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="3_v6s0y"]
[ext_resource type="PackedScene" uid="uid://bt370a1djjg5p" path="res://components/UI/FeedName.tscn" id="4_aewpy"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n2ewr"]
content_margin_left = 30.0
@@ -47,18 +48,14 @@ custom_minimum_size = Vector2(75, 75)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
texture = ExtResource("3_q17fm")
texture = ExtResource("3_v6s0y")
expand_mode = 1
stretch_mode = 5
[node name="name" type="RichTextLabel" parent="container/info"]
[node name="name" parent="container/info" instance=ExtResource("4_aewpy")]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
bbcode_enabled = true
text = "[b]未命名饲料[/b]"
fit_content = true
autowrap_mode = 0
quality = 1
[node name="fields" type="VBoxContainer" parent="container"]
unique_name_in_owner = true
+24
View File
@@ -0,0 +1,24 @@
[gd_scene load_steps=2 format=3 uid="uid://bt370a1djjg5p"]
[ext_resource type="Script" path="res://scripts/Statemachine/FeedName.gd" id="1_wfxme"]
[node name="FeedName" type="CenterContainer"]
offset_right = 107.0
offset_bottom = 19.0
script = ExtResource("1_wfxme")
quality = 0
colorStore = {
0: Color(0.5, 0.5, 0.5, 1),
1: Color(1, 1, 1, 1),
2: Color(0, 0.609284, 1, 1),
3: Color(0.561523, 0, 1, 1),
4: Color(1, 0.866475, 0, 1)
}
[node name="label" type="RichTextLabel" parent="."]
unique_name_in_owner = true
layout_mode = 2
bbcode_enabled = true
text = "[b][color=#808080]未命名饲料[/color][/b]"
fit_content = true
autowrap_mode = 0
+42
View File
@@ -0,0 +1,42 @@
@tool
extends CenterContainer
class_name FeedName
enum Quality {
WASTE,
COMMON,
RARE,
EPIC,
LEGENDARY,
}
@export var displayName: String = "未命名饲料"
@export var quality: Quality = Quality.COMMON
@export var qualityColorMap = {
Quality.WASTE: Color(),
Quality.COMMON: Color(),
Quality.RARE: Color(),
Quality.EPIC: Color(),
Quality.LEGENDARY: Color()
}
@export var qualityNameMap = {
Quality.WASTE: "常见",
Quality.COMMON: "普通",
Quality.RARE: "稀有",
Quality.EPIC: "史诗",
Quality.LEGENDARY: "传说"
}
@export var qualityRandomWeight = {
Quality.WASTE: 5,
Quality.COMMON: 50,
Quality.RARE: 10,
Quality.EPIC: 5,
Quality.LEGENDARY: 1
}
@onready var label: RichTextLabel = $"%label"
func _physics_process(_delta):
label.text = "[b][color=%s]%s[/color][/b]" % ["#" + color().to_html(false), displayName]
func color():
return qualityColorMap[quality] as Color
+4 -2
View File
@@ -6,13 +6,14 @@ signal selected(applied: bool)
@export var avatarTexture: Texture2D = preload("res://icon.svg")
@export var displayName: String = "未命名饲料"
@export var quality: FeedName.Quality = FeedName.Quality.COMMON
@export var fields: Array[FieldStore.Entity] = []
@export var fieldValues: Array[float] = []
@export var costs: Array[ItemStore.ItemType] = []
@export var costCounts: Array[int] = []
@onready var avatarRect: TextureRect = $"%avatar"
@onready var nameLabel: RichTextLabel = $"%name"
@onready var nameLabel: FeedName = $"%name"
@onready var fieldsBox: VBoxContainer = $"%fields"
@onready var costsBox: GridContainer = $"%costs"
@onready var selectButton: Button = $"%selectBtn"
@@ -23,7 +24,8 @@ func _ready():
apply(UIState.player)
)
avatarRect.texture = avatarTexture
nameLabel.text = "[b]" + displayName + "[/b]"
nameLabel.displayName = displayName
nameLabel.quality = quality
for i in fieldsBox.get_children():
i.queue_free()
var noField = true