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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-31 00:11:54 +08:00

refactor: 调整武器和召唤物属性及配置

- 移除LGBTFlag的最大生命值设置
- 调整HJM武器的伤害和时间系数
- 修改Arrow子弹的轨迹参数
- 将BulletBase的伤害计算从initialDamage改为baseDamage
- 简化LGBTWeapon的召唤参数
- 提升Bow武器的攻击力和降低能量消耗
- 调整HJM武器的属性和描述
- 更新Rooster角色的武器配置
This commit is contained in:
2025-11-29 21:39:56 +08:00
parent 4c9a848ef0
commit c6ff68541b
8 changed files with 20 additions and 19 deletions
-1
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@@ -6,7 +6,6 @@ var count: int = 0
var angle: float = 0
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 200
attackCooldownMap[0] = 1000
func ai():
tryAttack(0)
+1 -1
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@@ -2,7 +2,7 @@
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["time"] /= 1 + 0.05 * to * soulLevel
origin["time"] /= 1 + 0.01 * to * soulLevel
origin["atk"] += 2 * to * soulLevel
return origin
func attack(entity: EntityBase):
+1 -1
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@@ -10,7 +10,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["trace"] += 0.05 * to * soulLevel
return origin
func attack(entity: EntityBase):
var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"), true, false)
var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"))
summon.atk = readStore("atk")
summon.maxTraceTime = readStore("trace") * 1000
summon.tracePower = readStore("power")