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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-13 07:07:12 +08:00

fix: 统一子弹伤害属性设置并添加类型检查

修改多个武器和召唤物的攻击逻辑,将直接设置damage属性改为设置baseDamage属性
添加BulletBase类型检查确保安全访问子弹属性
移除Weapon.gd中冗余的鼠标事件连接
This commit is contained in:
2025-11-22 22:51:33 +08:00
parent 7d79c3eff6
commit c74087454a
8 changed files with 24 additions and 22 deletions
+2 -1
View File
@@ -24,4 +24,5 @@ func attack(type):
findWeaponAnchor("normal"),
0
):
bullet.damage = atk
if bullet is BulletBase:
bullet.baseDamage = atk
+5 -4
View File
@@ -23,8 +23,9 @@ func attack(type):
findWeaponAnchor("normal"),
startAngle + deg_to_rad(i * angle)
):
bullet.tracer = tracer
bullet.damage = atk
bullet.maxTraceTime = maxTraceTime
bullet.tracePower = tracePower
if bullet is LGBTBullet:
bullet.tracer = tracer
bullet.baseDamage = atk
bullet.maxTraceTime = maxTraceTime
bullet.tracePower = tracePower
await TickTool.millseconds(50)