mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-02 09:21:54 +08:00
fix: 调整EntityBase中的暴击率,修复数值设置错误
This commit is contained in:
@@ -32,7 +32,7 @@ var fields = {
|
||||
FieldStore.Entity.MOVEMENT_SPEED: 1,
|
||||
"伤害": TITLE_FLAG,
|
||||
FieldStore.Entity.DAMAGE_MULTIPILER: 1,
|
||||
FieldStore.Entity.CRIT_RATE: 0.8,
|
||||
FieldStore.Entity.CRIT_RATE: 0.05,
|
||||
FieldStore.Entity.CRIT_DAMAGE: 1,
|
||||
"概率": TITLE_FLAG,
|
||||
FieldStore.Entity.LUCK_VALUE: 1,
|
||||
|
||||
Reference in New Issue
Block a user