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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-06 19:57:12 +08:00

refactor(资源管理): 集中资源加载逻辑到ComponentManager

将分散在各处的资源加载逻辑统一到ComponentManager中管理
添加对UI组件、主题、物品纹理和饲料的集中管理
移除SkillIconBase.tscn并迁移到UI目录
This commit is contained in:
2025-09-21 13:34:51 +08:00
parent e551a6db61
commit d54c050be9
12 changed files with 37 additions and 15 deletions
+3 -3
View File
@@ -24,9 +24,9 @@ func _ready():
refreshNeedBaseballCount *= 1 + randf_range(GameRule.refreshCountIncreasePercent.x, GameRule.refreshCountIncreasePercent.y)
regenerateCards()
)
for feedScene in DirTool.listdir("res://components/Feeds"):
print("正在从 %s 加载饲料卡" % feedScene)
var feed = load(feedScene).instantiate() as Feed
for i in len(ComponentManager.feeds):
print("正在从 %s 加载饲料卡" % ComponentManager.feeds[i])
var feed = ComponentManager.getFeed(i).instantiate() as Feed
feed.selected.connect(
func(applied: bool):
if applied: