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refactor(资源管理): 集中资源加载逻辑到ComponentManager
将分散在各处的资源加载逻辑统一到ComponentManager中管理 添加对UI组件、主题、物品纹理和饲料的集中管理 移除SkillIconBase.tscn并迁移到UI目录
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@@ -33,7 +33,7 @@ func _ready():
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queue_free()
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static func create(spawnDamage: float, spawnCrit: bool, spawnPosition: Vector2, addToWorld: bool = true) -> DamageLabel:
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var instance = load("res://components/UI/DamageLabel.tscn").instantiate()
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var instance = ComponentManager.getUIComponent("DamageLabel").instantiate()
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instance.damage = spawnDamage
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instance.crit = spawnCrit
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instance.position = spawnPosition
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