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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 07:51:54 +08:00

feat(武器): 调整火山武器的属性和伤害计算

将火山武器的攻击力从10提升至20,海滩球消耗从300降低至200
同时略微降低dmg5的成长系数,从0.03调整为0.025
This commit is contained in:
2025-12-04 22:33:52 +08:00
parent 7c9bee4da1
commit d84b87b1a7
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -13,7 +13,7 @@ quality = 4
typeTopic = 2
costBeachball = 200
store = {
"atk": 10.0,
"atk": 20.0,
"count": 1.0,
"dmg1": 1.0,
"dmg2": 0.5,
@@ -39,7 +39,7 @@ cooldown = 1750.0
texture = ExtResource("2_hh01t")
[node name="beachball" parent="container/info/infos" index="1"]
count = 300
count = 200
[node name="soul" parent="container/info/infos" index="2"]
count = 1
+1 -1
View File
@@ -7,7 +7,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["dmg2"] += 0.03 * to * soulLevel
origin["dmg3"] += 0.03 * to * soulLevel
origin["dmg4"] += 0.03 * to * soulLevel
origin["dmg5"] += 0.03 * to * soulLevel
origin["dmg5"] += 0.025 * to * soulLevel
origin["count"] = 1 * soulLevel
origin["atk"] += 2 * to * soulLevel
return origin