mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-26 13:32:29 +08:00
feat(武器): 调整火山武器的属性和伤害计算
将火山武器的攻击力从10提升至20,海滩球消耗从300降低至200 同时略微降低dmg5的成长系数,从0.03调整为0.025
This commit is contained in:
@@ -13,7 +13,7 @@ quality = 4
|
|||||||
typeTopic = 2
|
typeTopic = 2
|
||||||
costBeachball = 200
|
costBeachball = 200
|
||||||
store = {
|
store = {
|
||||||
"atk": 10.0,
|
"atk": 20.0,
|
||||||
"count": 1.0,
|
"count": 1.0,
|
||||||
"dmg1": 1.0,
|
"dmg1": 1.0,
|
||||||
"dmg2": 0.5,
|
"dmg2": 0.5,
|
||||||
@@ -39,7 +39,7 @@ cooldown = 1750.0
|
|||||||
texture = ExtResource("2_hh01t")
|
texture = ExtResource("2_hh01t")
|
||||||
|
|
||||||
[node name="beachball" parent="container/info/infos" index="1"]
|
[node name="beachball" parent="container/info/infos" index="1"]
|
||||||
count = 300
|
count = 200
|
||||||
|
|
||||||
[node name="soul" parent="container/info/infos" index="2"]
|
[node name="soul" parent="container/info/infos" index="2"]
|
||||||
count = 1
|
count = 1
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
|
|||||||
origin["dmg2"] += 0.03 * to * soulLevel
|
origin["dmg2"] += 0.03 * to * soulLevel
|
||||||
origin["dmg3"] += 0.03 * to * soulLevel
|
origin["dmg3"] += 0.03 * to * soulLevel
|
||||||
origin["dmg4"] += 0.03 * to * soulLevel
|
origin["dmg4"] += 0.03 * to * soulLevel
|
||||||
origin["dmg5"] += 0.03 * to * soulLevel
|
origin["dmg5"] += 0.025 * to * soulLevel
|
||||||
origin["count"] = 1 * soulLevel
|
origin["count"] = 1 * soulLevel
|
||||||
origin["atk"] += 2 * to * soulLevel
|
origin["atk"] += 2 * to * soulLevel
|
||||||
return origin
|
return origin
|
||||||
|
|||||||
Reference in New Issue
Block a user