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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-11 06:07:12 +08:00

feat(武器): 调整火山武器的属性和生成逻辑

修改火山武器的攻击力、旋转速度、生命值和子弹数量等基础属性
优化子弹生成逻辑,新增ignoreOffset参数控制偏移
更新武器配置和描述文本以匹配新数值
This commit is contained in:
2025-11-15 20:18:04 +08:00
parent 803511523c
commit d898620c7a
3 changed files with 14 additions and 12 deletions
+7 -6
View File
@@ -10,11 +10,12 @@ avatarTexture = ExtResource("2_hh01t")
displayName = "火山"
quality = 3
typeTopic = 2
costBeachball = 300
store = {
"atk": 20,
"count": 1.0,
"atk": 25,
"count": 2.0,
"life": 5,
"rotate": 2.0
"rotate": 1.0
}
storeType = {
"atk": 1,
@@ -23,14 +24,14 @@ storeType = {
"rotate": 3
}
descriptionTemplate = "召唤$count支[b]火山[/b],以$rotate的速度旋转,接触时造成$atk点伤害,在$life秒后停止。"
cooldown = 7000.0
cooldown = 6000.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_hh01t")
[node name="beachball" parent="container/info/infos" index="1"]
count = 500
count = 300
[node name="soul" parent="container/info/infos" index="2"]
count = 1
@@ -41,4 +42,4 @@ quality = 3
typeTopic = 2
[node name="description" parent="container" index="2"]
text = "[center]召唤[color=cyan]1[/color]支[b]火山[/b],以[color=cyan]2.0°[/color]的速度旋转,接触时造成[color=cyan]20[/color]点伤害,在[color=cyan]5.00[/color]秒后停止。[/center]"
text = "[center]召唤[color=cyan]2[/color]支[b]火山[/b],以[color=cyan]1.0°[/color]的速度旋转,接触时造成[color=cyan]25[/color]点伤害,在[color=cyan]5.00[/color]秒后停止。[/center]"