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feat(武器): 添加HJM武器脚本及UID文件
添加HJM武器的Godot脚本文件,包含攻击力和冷却时间的升级逻辑
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@tool
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["time"] /= 1 + 0.05 * to * soulLevel
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origin["atk"] *= 2 * to * soulLevel
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uid://crx7hojhwqlyl
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